The Haarlock Legacy Campaign
WORK IN PROGRESS
|Movement||x / x / x / x||Wounds||19|
Aptitudes: Perception (Home World), Fieldcraft (Background), Ballistic Skill, Defense, Offense, Strength, Weapon Skill
Skills: Athletics, Command, Common Lore (Imperial Guard), Operate (Surface), Navigate (Surface)
Talents: Weapon Training (Las, Low-Tech), Rapid Reload,
Traits: Expert at Violence (BRB2, pg 76), Hammer of the Emperor (BRB2, og 56, Teeming Masses in Metal Mountains (BRB2, pg 38)
|15700 xp spent||-5450xp available||15700 xp Total|
|Ballistic Skill Adv. Simple (+5)||250||Ballistic Skill Adv. Intermediate (+10)||500|
|Ballistic Skill Adv. Trained (+15)||750||Ballistic Skill Adv. Expert (+20)||1000|
|Strength Adv. Simple (+5)||100||Strength Adv. Intermediate (+10)||250|
|Weapon Skill Adv. Simple (+5)||100||Toughness Adv. Simple (+5)||250|
|Linguistics (Low Gothic)||200||Survival||100|
|Common Lore (Imperial Guard)||300||Linguistics (Imperial Code)||200|
|Common Lore (Underworld)||300||Tech-Use||300|
|Security||300||Intimidate Adv. Trained (+10)||400|
|Dodge Adv. Trained (+10)||400||Inquiry Adv. Trained (+10)||600|
|Awareness Adv. Trained (+10)||200||Quick Draw||600|
|Weapon Training (Bolt)||300||Weapon Training (Chain)||300|
|Sound Constitution (6)||1800||Weapon Training (Low Teach)||300|
|Weapon Training (Melta)||300||Weapon Training (Launcher)||300|
|Weapon Training (Plasma)||300||Hard Target||450||
| Step Aside
|Double Team||200||Weapon Training (Solid Projectile)||300|
|Weapon Training (Heavy )||300||Mighty Shot||400|
From 1st Edition:
Skills: Awareness (Per), Charm (Fel), Dodge (Ag), Inquiry (Int), Swim (Str), Speak Language (Low Gothic) (Int), Survival (Int), Drive (Ground Vehicle) (Ag), Common Lore (Imperial Guard) (Int), Ciphers (War Cant) (Int), Intimidate (Str), Concealment (Ag), Demolition (Int), Climb (Str), Ciphers (Inquisition), Secret Language (Inquisition), Interrogation, Tracking, Shadowing, Common Lore (Underworld), Navigation (Surface)(Int), Tech Use (Int), Security (Agi)
Talents: Melee Weapon Training (Primitive), Pistol Weapon Training (Las), Basic Weapon Training (Las), Accustomed to Crowds (pg. 17), Caves of Steel (pg. 17), Hivebound (pg. 17), Wary (pg. 17), Unshakable Faith (pg. 122), Thrown Weapon Training (Primitive), Pistol Weapon training (Bolt), Melee Weapon training (Chain), Sound constitution (x6), Bulging biceps, Basic Weapon Training (Melta), Basic Weapon Training (Plasma), Heavy Weapon Traning (Launcher), Basic Weapon (Bolt), Rapid Reload, Hard target, Step aside, Deadeye shot, Resistance (fear), Sanctioned Wardens, Hip Shooting, Takedown, Double Team, Arms Master, Basic Weapon Training SP, Pistol Weapon Training SP, Heavy Weapon Training SP, Heightened Senses Sight, Heavy Weapon Training Bolt, Mighty Shot, Sharpshooter, Blademaster, Command
|Chainsword||Melee||–||–||1d10+6 R||2||–||–||6kg||Good quality, Balanced, Tearing|
|Bolt Pistol||Pistol||30m||S/2/-||1d10+7 X||4||6 × 8||Full||3.5kg||Good quality|
|“The Son-slayer” Long-las||Basic||150m||S/-/-||Best of 2d10 + 7 E||4||10||3 Full||5.5 kg (pack 3kg)||Accurate, Best Craftsmanship, No penalties to long / extreme range|
|“The Nova” Plasmagun||Basic||90m||S/2/-||1d10 + 8 E||6||20||8 Full||17 kg||Recharge, back-mounted charge pack|
Armor: Flak Vest (Body 3), The Nightscale (Arms, Body, Legs 5)
|The Nightscale||A best craftmanship Xeno Mesh set of armor modified with a blur field (Radical’s Handbook (page 154), suspected xeno origin.|
|Xeno Mesh||Best Craftsmanship, Blur FIeld||Arms, Body, Legs,||AP 5||1.5 kg|
|Normal Quality Clothing||1||Backpack||1|
|Frag grenades||2||Blind grenades||1|
|Photo visors||1||Clip/Drop harness||1|
|Filtration plugs||1||Manstopper bullets||60|
|Lho-sticks||3 pks||Ration Packs||5|
Throne Gelt: 75
Monthly Income: 200 Thrones
Experience and Advancements
|9600 xp spent||50xp available||9650 xp Total|
|Ballistic Skill Adv. Simple (+5)||100||Toughness Adv. Simple (+5)||100|
|Background Package (Margin Crusade)||200||Swim||100|
|Dodge||100||Common Lore (Imperial Guard)||100|
|Ciphers (War Cant)||100||Quick Draw||100|
|Ballistic Skill Adv. Intermediate (+10)||250||Ballistic Skill Adv. Trained (+15)||500|
|Ballistic Skill Adv. Expert (+20)||750||Intimidate||100|
|Intimidate (+10)||100||Pistol training (Bolt)||100|
|Melee Weapon training (Chain)||100||Sound Constitution x6||600|
|Weapon Skill Adv. Simple (+5)||100||Strength Adv. Simple (+5)||100|
|Thrown Weapon Training (Primitive)||100||Strength Adv. Intermediate (+10)||250|
|Bulging biceps||100||Dodge +10||100|
|Basic weapon training (Melta)||100||Heavy weapon training (Launcher)||100|
|Basic weapon training (Plasma)||100||Rapid reload||100|
|Demolition (+10)||100||Basic weapon Bolt||100|
|Step aside||100||Deadeye shot||100|
|Resistance (fear)||100||Sanctioned Wardens||250|
|Awareness +10||100||Hip Shooting||200|
|Arms Master||100||Basic Weapon Training SP||100|
|Pistol Training SP||100||Heavy Weapon Training SP||100|
|Heavy Weapon Training Bolt||100||Heightened Senses Sight||200|
|Ciphers (Inquisition)||50||Secret Language (Inquisition)||50|
|Common Lore Underworld||100||Command||100|
|Navigation (Surface)||100||Tech Use||200|
|Home World||Hive World: Vaxanide, Malfian Sub-sector|
|Home World Aptitude||Perception|
|Role Aptitudes||Ballistic SKill, Defence, Office, Strength, Weapon Skill|
|Role Talent||Rapid Reload|
|Rank||Marksman + Suffering Marshal|
|Divination||“Trust in your fate”|
|Hair Color||Matte brown|
What is your personality like?
A jovial grin.
What does the Inquisition mean to you?
A powerful tool for the Emperors will. Perhaps, if I last long enough, I can make a difference.
What will you sacrifice?
It is the way of the guardsmen to die fighting. Cromwell doesn’t fear death on the battlefield. But he fears for corruption of the soul.
What do you desire?
What do you hate?
Incompetent nobles. Born with a silver spoon in their mouth. Caught up in greed and petty brawls for power. Or even worse. Self serving priests.
Cromwell was born to an indentured labor-family residing in the lower levels of Vaxinhive, and grew to adulthood in a tough, urban environment a hair’s breadth from desperate poverty. A survivor with a hustler’s streak, Crom’ was considered easy-going and without much ambition.
An ambitious attitude belonged to Crom’s more aggressive younger brother, who ran the local gang from an early age. Crom’ seemed happy supporting his brother, and backed up the gang until he was caught in a recruitment drive for Vaxanide’s Imperial tithe.
Cromwell had never been beyond his sector of the hive his entire life, yet within 24 hours of his capture he found himself in low orbit, interred with thousands of other young men and women upon an Imperial troop transport. The Vaxanide 4th Infantry Regiment had just been formed.
The Vaxanide 4th was tithed to supply the notorious Margin crusade, and in the months it took The Nivien to traverse the tides of the warp beyond the Calixus system Crom’ and the majority of the other recruits were formed into soldiers of the God-Emperor.
Where do you come from? What planet did you reside on when you were kidnapped?
Cromwell is native of the Hive World Vaxanide, but he had been deployed with the Imperial Guard for 12 years before he was kidnapped. His last memories before waking up in the sand of Quaddis were of drinking away his planetleave on Kelf, where he and the other few survivors of the 4th were waiting for orders to join a new regiment.
Who is missing you from home? What obligations were you torn away from?
If anyone still remembers him back home it would be his brother. But Cromwell has never tried to contact him. Never had the chance really.
When you resolve your current situation, is your plan to go back?
Perhaps. Cromwell is uncertain. He never expected to retire from the Guard. However, he still dyes his hair blue as a nod ot his past gang affiliation.